Norland Téllez, PhD

On my objective

As an animation artist and designer, I aim at the creation of visionary experiences in film, television, and streaming web. As CalArts graduate with over two decades of experience in the animation industry, I work out of a strong foundation of 2D Animation, Classical Figure Drawing, Perspective and Composition, and Art History. Software I use includes Storyboard Pro, Adobe Photoshop, Illustrator, and Indesign.

 2022 - Present

USC School of Cinematic Arts Life Drawing Teacher

Working in the masters program, I am currently teaching Life Drawing for animation.


 2022 - Present

Otis College of Art & Design Character Design & Animation Teacher

Both online and on site at the Otis campus, I am currently teaching courses in animation, Character Design, Life Drawing, and Color Scripting in the extension programs.


 2018 - Present

Joseph Campbell Foundation Mythologist & Writer

Contributor to the Mythblasts series where we explore the mythic dimension of life and creativity with a special reference to the work of Joseph Campbell.


 2020 - 2021

Epic Reach Storyboard Artist

For the pilot season for the web series Monster Treads, soon to be released in YouTubeKids, I was responsible for editing and designing cinematic experiences for stop-motion animation.


2017 - 2019

The Age of Learning Background Painter & Designer

For the pilot season of Search & Explore, my responsibility was to take storyboards through the layout process on to final paint and color.


2014 - 2016

Bronx Bull Animation Director

Moving Forward: The Untold Story of the Bronx Bull A documentary film on the life and legend of Jake LaMotta, the “Bronx Bull,” which incorporated an animated component whose production design and animation became my responsibility.


2013 - 2014

Dawn Sign Press Animation Director & Co-Writer

Once Upon a Sign. Principal co-author and animation director of this award-winning mini-series, I oversaw the animation and production design of the first 6 shows, working alongside CJ Jones. Among the many responsibilities of production and postproduction I can highlight:

  • Sensitive client handling with basic knowledge of ASL
  • Oversight of costume design, props, and backgrounds for digital compositing
  • Management of Production Schedule, Resources, and Animation Pipeline
  • Directing offsite teams, including Animators, Editors, and Compositors.


Walt Disney TV Concept Artist & Writer

Working with the executives and creative leads in the development of Original Series, I had a chance to develop original content for children’s television entertainment.

  • Handled existing properties along new lines of development
  • Created original worlds with a widened sense of diversity
  • Pushed artistic boundaries open for a global audience


Walt Disney Consumer Products Lead Instructor in Color Theory

Teaching at the Grand Central Creative Campus in Glendale, I led a series of courses on Color Theory in Animation as well as Theatrical Life-Drawing where costumed figure drawing in the context of story took center stage. 


2000 - 2008

The Art Institute of California Los Angeles Core Faculty of the Animation/Game Art Program

Core faculty of the Animation/Game-Art program, I taught a range of foundational subjects in Life-Drawing, 2D Animation, Character Design, and Story Concept.


2000 - 2002

Santa Monica College Academy of Entertainment & Technology Instructor of Animation Arts

As lead instructor in the animation program, I taught 16-week courses in Color Theory, Life-Drawing, and Perspective & Composition.


1995 - 2000

Warner Brothers Feature Animation 2D Effects Animation Artist

Assistant animator in major feature film productions, including Osmosis Jones (2001), The King and I (1999), The Quest for Camelot (1998)and Space Jam (1996). 


1998 - 1999

Kurtz and Friends Character Animator and Storyboard Revisionist

A Very Special Family Guy Freakin’ Christmas (2001) God, the Devil, and Bob (2000)


1994 - 1998

O’PLENTY ANIMATION STUDIOS Character Animator, Storyboard Artist, Character Designer



1993 - 1995

Vortex Media Arts Character Animator, Storyboard Artist, Character Designer

Madeline & the Magnificent Puppet Show: A Learning Journey (1995) Boogerman: A Pick and Flick Adventure (1994)


Walt Disney Feature Animation Animator in Trainning

Animation Trainee and Inbetweener in the production of Beauty and the Beast (1991)



2006- 2010

Ph.D. Mythological Studies Pacifica Graduate Institute

249 Lambert Road, Carpinteria, CA 93013 
March 1, 2010 
Dissertation Topic: Maya Mythology (Popol Vuh)

2003 - 2005


M.A. Mythological Studies Pacifica Graduate Institute

249 Lambert Road, Carpinteria, CA 93013
December 12, 2005
Major: Studies in World Mythology

1990 - 1999


B.F.A. Film/Video California Institute of the Arts

24700 McBean Pkwy, Valencia, CA 91355
May 21, 1999
Major: Film Animation